We tell all kinds of stories about the shape of human history, but without a doubt its the progress and decay narratives that dominate. Back when I was working on Druidry and the Ancestors, I included a chapter about these kinds of stories, but at that point I was still seeing the progress and decay narratives as two distinct things. (The chapter still stands, this is a development, not a rethink)
My current working theory is that they are inter-related; aspects of the same underlying experiences. The more complex our civilization (progress) the more remote we feel from nature (decay) the more liberal we are (progress) the more decadent we are (decay) etc. Which story you see depends entirely on whether you see things as getting better or worse as a consequence. For many, technology is all about progress, for others, it’s the decay of the environment.
It’s an incredibly binary way of thinking, that doesn’t reveal itself as such if you’ve signed up for one side or the other.
Tom Sneignoski’s story of The Raven’s Child is an interesting depiction of the decay/progress dynamic. The monstrous Throng are a culture of great power, able to conquer new worlds and dazzle victims with biological and technological advances. Even within that culture there are voices of resentment, who see The Throng as having fallen into decadence and lost their direction. Those who believe in the decay narrative will work from within to change or even destroy what they have a problem with. Sometimes that can be right – I think it is around the Green movement. Sometimes it has you beheading academics who know that your God wasn’t the first one on the scene.
The Raven’s Child isn’t just about monstery progress and decay issues. The humans in the story are living in the ruins of their former civilization. They are degraded. They are what we fear happens when we fall from grace, fall from progress. To overcome their situation, they need a new kind of progress, on new terms. Because we see both sides of the progress and decay narrative in this story, we also get to see its limitations, and its binary nature. Both are going on at once, in a vast web of things that improve and things that get worse, with what goes where depending on how you view it.
When we obsess about making things better, we can start to get ideas that some things are expendable in the name of progress. Some lives, some landscapes, some species can be sacrificed for the great push forward, and this willingness to pay unreasonable prices for the idea of progress is, I think, what creates the decay scenarios as a side effect. It’s not progress that’s the problem, it’s progress at any cost. It’s progress that pays no heed to who it crushes or what it destroys. This set up in turn creates the impression that only the brutal destruction of the progress-civilization (as with the humans in Raven’s Child) can set things right again. Of course it doesn’t, it just kickstarts new cycles.
Better considerations of the real costs of our often imaginary progress, might be the better outcome.