Tag Archives: hopeless maine

Things I am up to

This week I finished colouring volume 3 of Hopeless Maine. It’s the second graphic novel I’ve coloured, and the first time on my own project. For those of you less familiar with the mechanics of comics making – this is normal. Making a comic involves writing a script, drawing it, colouring, inking (or over-lining in our case) and lettering the pages. These can all be done by different people, and in the more famous comics there is more of a production line approach to creation.

I started working on pages back when Tom did a project called The Raven’s Child. I took on some of the shading work to try and get him some breaks and time off. It’s not unusual in the comics industry for people to work ten and twelve hour days, and seven day weeks, and for a while we did that. We’ve since decided that the artist-killing industry model is not for us and that we’d like to spend the rest of our lives with functioning spines.

The first graphic novel I coloured was mediaeval set and a take on King Arthur. Bold mediaeval colours were called for, and anyone used to Tom’s work will know that he’s not really that into bold colours. So, I offered to do it. I worked in oil pastel because it’s my medium of preference. Good for the strong colours. An arse for scanning and impossible to pencil over.

Here’s an admittedly less colourful piece from that project…

For Hopeless Maine, we don’t want serious colour intensity, and we do have a lot of delicacy, so I moved over to pencils. Easier to scan, easy to pencil over, but not, I confess, quite as much fun. I had to figure out a whole new set of approaches for seas and landscapes – previously dealt with by smooshing the oils around. Unable to smoosh, I have to spend a lot more time physically getting the colour onto the pages (A3 for a standard comics page, if you were wondering!) It’s taken a toll on my hands, so music and crafting and been much less of an option for me over the last six months. I’m looking forward to a rebalance.

I’ve enjoyed being more involved in the process – by the time previous comics have come out, my involvement as the writer has felt distant. It’s been more fun being in on the whole thing. We’re evolving ways of working together and I like that process. What we do together is a long way from what we would do separately, and that’s rather cool.

Here’s a chapter cover from the next Hopeless Maine volume…

My crowning achievement for this book has been to learn how to do glows. Candle glows and eye glows, are very much part of Tom’s look, and were something he did when the scanned, hand drawn pages went into photoshop. I have found ways of getting something plausible onto the page, and this cheers me greatly. It was something I didn’t even attempt in the previous comic.

There’s finishing up to do, but the next volume of Hopeless Maine will be entirely uploaded to the publisher over the next few weeks. Copies are already on pre-order and we’re expecting it to be released in the summer. And before then, on to the next one, with an eye to a gentler pace, and me being able to do comics alongside crafting and playing music, without hurting my hands too much.

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Co-writing with my younger self

I’ve done a fair bit of co-writing with other people over the years. At the moment, I am in the slightly surreal position of co-writing with myself.

Tom and I are working on the 4th book of Hopeless Maine right now. I wrote the original script more than eight years ago, when I knew far less about comics. Younger me had a rather different voice to current me. Younger me did not really know how to lay out a comics page or tell stories visually. Younger me used to just hand scripts to Tom and leave him to figure out how to make it work on the page. Since then, I have become someone who can think pretty well about visual storytelling and how to get the words onto the page. Having a better grasp of the visual side also means I can see which words to take out.

A few years ago, when contemplating how best to handle an old prose piece in the Hopeless setting, I was given some advice from a fellow writer. Don’t you want it to be your best work? They asked. They were clear that I should revise and update it. In the end, I didn’t do that much. I may have more craft skills than I used to, but there are also things I used to do that I couldn’t do now. How I think about people and situations has changed. I no longer tell the same stories. I am wary of assuming that my current writing self is my best possible writing self. I think previous me had some things going for them.

I find myself working with my old scripts, trying to edit them for best effect, and feeling as though I am working with another author. Usually when I edit for people, the other author is there to talk to. This one is dead, or disappeared, or trapped in another time. I have to edit their work without being able to discuss it with them. I try to honour their vision while applying the things I know that they don’t know. It’s a very odd process. It’s shown me there are things my younger self knew and felt that I need to re-find and re-feel.

We don’t always improve with time. Sometimes our first, unpolished attempts can be the best we do because they have the most passion and energy and are least self-conscious. Sometimes the tools we collect freeze us up and have us second guessing ourselves. Younger me frankly had no idea how to write a comic, but was brazen enough to do it anyway. I am at the moment failing to write a script for something because I’m so bogged down in what I know that I can’t get started. The only way to do it will be to emulate younger me, and write the way I used to write, and then come in for a second stage with all the useful, technical things I know.


Things I am up to

The last few months have been a little bit crazy for me, with numerous changes to my day jobs. I am at present publicist for two authors, two publishing houses and a community venue. I’m doing newsletter and press work for a local group focused on sustainability. I’m doing evening work at events as well. Alongside this, I’m the colourist for the graphic novel series Hopeless Maine and we’re working on the next book. Here’s some art from that:

I’ve had a Patreon page for more than a year now, and it’s helped me keep moving with my own creativity, and it helps as an income stream as well. Thanks to Patreon support, I spent what spare time I had in September putting together a collection of poetry – Mapping the Contours. I also coloured the cover. This is a collection about relationship with landscape. I had it printed locally in the end so the only way to get copies is via Etsy – https://www.etsy.com/uk/listing/641871660/mapping-the-contours-poetry

I have two cunning plans following on from this. Firstly, I’m going to serialise a Hopeless Maine novella on my Patreon page for people at the Dustcat level. This is a story set before the graphic novel series and mostly following the exploits of Annamarie Nightshade; resident witch on the island. I shall be putting up a chapter a month. It seemed a good way to share the story, and I will be publishing it by other means, eventually. If you’d like to be able to read that, saunter over to https://www.patreon.com/NimueB

I setup Patreon with the idea that I’d write new things every month by way of content. Serialising an otherwise unavailable book of course isn’t a ‘new thing’ but, it will help me find the time and energy to work on another small book. What I plan to do next is a small book of elemental meditations. As with Mapping the Contours, Patreon supporters will get an e-copy. If you sign up at this point for Patreon, you can of course wander through the old posts and pick up your own e-version. You can sign up for a month, read everything that’s up there already and then leave, should you want, but you won’t get the novella that way!

For the really dedicated, there’s a Glass Heron level with quarterly physical postings. I’ve just sent hard copies of Mapping the Contours to my Glass Herons.  When I get the little meditations book together, I’ll send that out, too, and then that too will go to Etsy so anyone else who wants one can get copies.

I try to give away as much as I can (this blog, what I do on youtube, informal mentoring, volunteer work). But, I’m not independently wealthy, and the practical reality is that if I have to use most of my time and energy on bill paying jobs, I don’t create as much. This last year, Patreon support has really helped me keep going creatively. It is both an incentive and a vote of confidence. If you love someone and they have a Patreon page, just giving them a dollar a month can mean a great deal. When lots of people do that, creators can pay their bills – and many do depend on this income stream to keep afloat. It’s also a gesture of belief and valuing, and that makes a lot of odds too.

Subscribing to this blog is also a gesture of support and valuing that I really appreciate, and knowing there are lots of people who want to read my ramblings has kept me blogging steadfastly for years. Thank you for taking an interest in what I do.


Together we can escape into other worlds

Role play games are seeing a real renaissance at the moment, which I think is really interesting. Computer games are amazingly complex, high tech and visually stunning (not that I play) but they don’t answer every gaming need. You can’t get that far off script. With a role play game, imagination rules and a determined party can take a game anywhere they want to go. I think it’s interesting that more people are choosing a way of playing that prioritises their own imagination, not the shiny graphics.

I played a lot of roleplay games as a kid, and I’m old enough that there was an expectation you’d grow out of it. Adults do not get to play many games – sure the odd board game with granny at Christmas, and we’re allowed to get excited about sports, but computer games and roleplay games like other forms of childish make believe, we’re not things we were not supposed to keep. Only we did, and it#’s become ever more normal to keep playing. I firmly believe that adults need imaginative play just as much as children do, and for much the same reasons.

Playing allows you to safely test and explore all kinds of ideas. For teenage me, it was a safe way of exploring my own identity. I experimented with ways of being and doing and thinking to see what felt comfortable. No real people were killed, seduced, robbed, rescued, or taken on unreasonably long walks through the woods while I did this. I played two different druid characters along the way, and it helped me decide that the resonance I found in that word mattered to me in some way. We all grow and change, many of us benefit from the chance to try on other identities now and then.

There is a magic that happens when people share their creativity. For much of my adult life, that’s had a workish angle as I’ve co-created books with people. My experience is that co-creating also creates a depth and breadth of relationship that you can’t get other ways. A role play game is a process of co-creation and it does interesting things to relationships. It also means that all my best stories from my teenage years are about the things we collectively imagined.

Hopeless, Maine has always been a collaborative project – Tom worked with several other authors before me, and we’ve tended to draw other people in. We’ve had an online project for some time – www.hopelessvendetta.wordpress.com – where people come and play with us. However, we can only include people at the rate of one or two a week. That’s all about to change.

For some time now, a very nice chap called Keith Healing has been working to develop a Hopeless Maine RPG. The mechanics are unique because the island setting with all its strangeness really demanded that. It’s already the best magic system I’ve ever seen and he’s not finished yet. It means that anyone who wants to come to the island and play with it, can.

I’m really excited about this. I know people who are planning to play this weekend. I know that something I helped create is about to take up residence in other heads and that there will be room in those other heads for creative responses. At some point I’ll jump in to write a scenario as well.

You can find the game here – https://www.etsy.com/uk/shop/HopelessGames


Things I am excited about

There’s a lot of upheaval in my life at the moment – some of which is translating into shorter blog posts from me, and more guest posts on the blog to help me stay on top of things. I’m deeply grateful to everyone who has sent me content so far, there’s some excellent stuff here and more to come, and it’s really taken the pressure off.

This August, I lost more than half of my Moon Books work. Not because I was doing it badly – there was consensus that I’d been doing rather well. Not because Moon Books is in a bad way – Moon Books is selling books at a pace, in no small part because I was doing my job rather well. An internal shuffle in the parent publishing house had a knock on effect, and I went from reliably being able to pay all my bills, to total uncertainty. August was a rather stressful month as I started applying for jobs.

However, it’s all gone very well indeed. I am now doing the newsletter and press officer work for Transition Stroud – which is all about community and sustainability, so that’s really happy stuff. I’m training as a duty manager to work in a local venue – it’s a great place, I had my 40th birthday party there and I’m happy to be involved. It looks like I’ll be in their office for a few hours every week as well. I’ve taken on doing PR work for some people – which is lovely and clearly going to work nicely. Once that all settles down a bit, there are two other conversations in my destiny about part time work that I’m also really excited about. More as that comes…

Alongside this I’ll still be writing and colouring for Hopeless Maine, and writing other things as me. Hopeless Maine is moving into role play game territory with the core rule book out this autumn – more of that as it comes. I have a lot on the go. I’m working on a poetry collection this month – material I’ve already written. Anyone who supports me on Patreon will get an e-copy when it’s done, and those at the glass heron level can expect a copy in the post. You can sign up for that here – https://www.patreon.com/NimueB

I’m planning a small meditation book – I’m just going to self publish it because I want it out early next year. After pondering and sharing my initial thoughts here, I am going to work on a spirits of place book as well, but I’ll need a bit more headspace for that.

We’re looking at more Hopeless Maine based performance, and we’ve a growing team of people who want to do events together. There are events to organise, and events to throw ourselves at, and events that have already booked me for next year – April is going to be intense with Pagan Federation conferences in Wakefield and Edinburgh. As my comics publisher is also in Edinburgh I’m going to try and pair this with some comics events as well.

It feels like my entire life has been tossed into the air by manic and only slightly evil pixies and everything is now fluttering about and heading off in different directions. There’s rather a lot of it. My belief is that if I assume that, by the same magic, it’s all going to be fine, it will be fine. But just in case, I’m going to buy a bigger diary so that I can keep more detailed notes of what’s happening when.


Hopeless Maine Sinners – a review

Rather than me writing a book review this week, I thought I’d send you over to a review for my most recent graphic novel, Hopeless Maine – Sinners. It would be fair to say that this isn’t a review from a neutral and objective source.

Meredith is a contributor to The Hopeless Vendetta  she performed on stage with us last year when we were involved in Stroud Book Festival, she’s been a test player for the game and is going to more involved in Hopeless things in the future. She’s one of the people I write for.

There’s always a certain amount of urge to like a friend’s book, and to review it kindly. However, there’s also a different process, where we come to love people because we love their work. If you enter into a relationship with anyone else’s creativity, that will inform how you talk about what they do. To be neutral and objective is to be on the outside of a story, and maybe that’s not the best outcome.

You can read Meredith’s review here – https://meredithdebonnaire.wordpress.com/2018/07/12/book-review-hopeless-maine-sinners-by-tom-and-nimue-brown/


Professor Elemental and Hopeless Maine

Here’s an exciting development! Right now on Professor Elemental’s bandcamp page there is an EP called Nervous, which you can buy. Every penny of revenue from this release will be donated to the YPC Counselling service. This is a youth service based in Brighton and their counselling offers vital, low cost help for young people, giving them a chance to talk about their lives and their problems. So, an excellent cause, which you can support by buying music. https://professorelemental.bandcamp.com/album/nervous-ep

On that EP is a track called Hopeless Maine. This is a song that the Prof has written in response to www.hopelessmaine.com – the graphic novel series (and soon to be many other things) that I’m involved with. It’s a great song, and my son James has been performing it as part of the Hopeless Maine song set for a while now. It’s wonderful to see it released into the world.

I’ve known Professor Elemental for a long time. He was reading Hopeless when not many people at all had even heard of it. He’s always been very supportive of us. We’ve contributed to his comic, and a few years ago there was a co-written novella, illustrated by Tom, called ‘Letters Between Gentlemen’. It’s always been a very fertile sort of relationship.

One of the things that I’m really excited about with the whole Hopeless Maine project is the way it catches the imaginations of other people and causes them to want to jump in and do something. There’s all kinds of amazing things in the pipeline as a consequence of this. It’s awe inspiring, frequently humbling and I feel very fortunate indeed to be part of it.

 

Here’s the art Tom Brown did for the song – for those of you not familiar with anyone involved, that’s Hopeless Maine’s main character, Salamandra, rescuing Professor Elemental from a sea monster. He really does look like that, only usually without the monstery leg adornment…


Landscape, and fantasy landscape

I’m currently working on a Hopeless Maine novel. Most of the Hopeless Maine stuff I wrote years ago, but as the graphic novels will be coming out steadily from Sloth now, I feel it makes sense to get back into that setting and write more. In the time since I wrote my last Hopeless book, I’ve read a lot of landscape writing and this has had some considerable impact on me.

When I’m writing for the graphic novel of course much of the landscape stuff is down to Tom and the illustrations. It’s his island, he knows what it looks like. However, I’m working on a novel, so I have to do all the backgrounds myself! It’s really interesting putting to use what I’ve learned over years of reading landscape writing.

One of the things I’ve learned is that I don’t like writing that focuses on viewing the scenery. It makes the person in the landscape into a tourist. I’m interested in ways of writing that place the person within the landscape, and that often comes down to how they interact in a bodily way with the place. It’s not just about looking, but moving through, smelling, tasting, touching, eating, and so forth.

In a novel, great reams of description can be dull and irrelevant and slow the story down, so I’m working to make the experience of landscape a key part of the story. It also gives me opportunities to have my characters interact with the strange creatures that inhabit the island. This in turn gives me chance to air another issue that is close to my heart – challenging the idea that human and nature are two separate states.

We’re got some decidedly fantastical things living on Hopeless Maine. In the graphic novels, they are mostly background and the stories are about people. I think that speaks to the way in which humans are so often oblivious to non-human things going on around them. But, I want to do something different with this

Reading landscape literature has changed how I think as an author of speculative and fantastical books. I’m only now finding out how that works because I’m using it. Fantasy fiction is so often seen as an escape from reality, but I’m seeing the scope to make it an act of re-engagement and re-enchantment.


Hopeless Sinners

I’m excited to announce the arrival into the world of Sinners, the next volume in the Hopeless Maine series. It’s been a bit of a journey – having been picked up, kicked into the long grass and then dumped by Archaia, we found the awesome home that is Sloth Comics. But, it made sense to reboot the series and put the first two books out again. It’s been a long wait to get something new out there.

Let me mention at this point that Personal Demons and Inheritance were the Archaia titles, now gathered into one volume at Sloth called ‘The Gathering’. When we left Archaia they sent us a letter to say they’d stop selling our books, but those books are still being sold and we get no money for them. I’ve no issue with people moving second hand books about, but the length of time Boom (who took over from Archaia) kept them out there was dodgy to say the least. Also, while it says on Amazon that you can buy these – it doesn’t always turn out that there’s one to buy. People trying to buy old versions have had problems.

Sinners picks up with the characters who survived the first two books and continues their stories. By this point they are young adults. You can jump in here without having read the first two stories. I’m confident about this, because Sinners was the first thing I wrote for Tom. He went to a comic con, saw the power of the cute and wanted to do a young Salamandra story, which is where the first two books – written as prequels – came from.

Getting comics out into the world makes merely trying to publish a novel look very easy. A graphic novel – or fat comic – represents six months to a year of full time work (ten hour days, five and six day weeks) for the artist. We’d have to sell tens of thousands of copies for that to turn into the minimum wage. We can realistically expect to sell a few thousand. The only way to do something of high standard as an indy comics creator, is to be willing to accept poverty as a consequence. A lot of people are making that choice because they want to tell their stories and put beauty into the world. For comparison, Tom has worked for larger publishing houses and on projects that paid advances, and even then, he wasn’t on minimum wage when we figured it out by the hour. The book industry in the UK alone is worth billions a year, but creators are treated as disposable by the companies with the most money.

These are issues across the creative industries. People have to work part time at something else to pay their bills. We want nice things, but we don’t pay for them. The internet makes it easy to have nice things at no cost – and in many ways this is a good thing. Creators are not the only people wrangling with poverty, and lack of financial power should not mean a life devoid of good things, I feel. It’s one of the reasons I’m happy to put time into this blog every day. I want everyone to have good stuff.

I work part time as a book publicist to pay the bills, and I create with what time and energy I have left. I buy books, art, tickets for live music, CDs. I have no desire to exploit other creators, but I also have limited funds to pay them with. If those of us who can pay a bit here and there do, it helps keep creative people going. Part time comics artist is not a realistic trajectory when it can take a whole year of work to create a single book. If you’ve only got a couple of hours a day, it could take more like a decade. As a part time artist you don’t have the opportunities and time to develop your craft or much time to create anything.

And on that merry note, here’s a pre-order page for the new Hopeless Maine book https://www.bookdepository.com/Hopeless–Maine-2/9781908830142 

Here’s The Gathering https://www.bookdepository.com/Hopeless-Maine-Nimue-Brown-Tom-Brown/9781908830128

(you can get them anywhere that sells books)

And here’s my Patreon page in case you can spare me some small change every month. https://www.patreon.com/NimueB


Of novels and graphic novels

One of my longstanding projects – Hopeless Maine – is a graphic novel serious, devised and illustrated by my other half, Tom Brown. He lured me in to write it for him long before we thought about living together. It is a big part of how we’ve ended up married.

Initially, I was intimidated by comics writing. You have to mostly focus on dialogue and there’s not much text on any given page. I felt naked and exposed without a narrator. It’s a totally different way of telling stories, much more stripped down and focused than novels. To get a story in a hundred or so pages of sequential art, is a very different process from novel writing. Inevitably we can lavish much more attention on what things look like.

What I can’t really do as a graphic novel author is spend a lot of time inside the heads of characters, exploring their feelings, history, motivations, and so forth. Whole relationships may have to be defined in just a few facial expressions and physical gestures. One of the things I’ve always liked doing as a novelist is taking journeys into people’s heads. I’m as interested by inner process as I am by action.

At the moment, I’m working on a Hopeless Maine novel – which is going to be illustrated. With an illustrated novel, there’s more room to write, and the art supports and enhances that, but doesn’t have to do the bulk of the work. This has the added benefit of requiring far fewer hours of art to make it viable. There are two Hopeless Maine novellas already – set in the lead up to, and the same time frame as The Gathering. Those will emerge into the world eventually.

Novel writing gives me a chance to dig into the details. Hopeless Maine has a lot of details in it that I’ve not been able to explore. We’ve only seen a tiny portion of island life so far. What goes on outside of the main town? What do young people do for fun? I’ve worked out a story that will give me more Hopeless grandmothers, and some scope for narrative mapping. I started working on this book with an aim to make it a bit like Around the World in 80 Days, only around the island. As the story has found its own shape, I’ve moved away from the Verne, and the feature of the original scheme I am most likely to keep is a hot air balloon, which Verne didn’t have. The principle of exploration remains, and for exploring the way islanders, and by extension, the rest of us, talk about landscape.

I re-read Around The World in 80 Days last summer as part of my warm up to doing this book. It turned out not to be an adventure story, but a tale about a man obsessed with timetables. Verne’s hero doesn’t really want to see the world, and thus the author is largely spared from having to describe anywhere he’s not visited. It’s rather clever, and I found it funny. As a child reader, I’d missed that entirely. There’s a definitely charm in having a main character who is looking the wrong way or interested in the wrong things. Will I carry that idea into this novel?  Don’t know. I don’t plan books in too much detail because for me, the pleasure of writing is the act of exploration, not the business of sticking to the timetable.